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With the release of Magic 2010, the layers system has been greatly simplified to allow for better player (and judge) understanding. We have two primary changes. These effects would be fantastic with the emblem from [[Jace, Unraveler of Secrets]]. Within each sublayer, apply effects in timestamp order. Finally, Warp World goes to the graveyard. Examples: Control Magic, Vedalken Shackles Text—Things that alter an object's text. White Weenie decks have perhaps the oldest pedigree in the Magic game, and they have won more than their fair share of "best in show"—from the smallest playgroups all the way to World Championships. Layer 6: Humility and Worship each lose their abilities (Humility). So like the counters they will never get overridden by a humility. See rule 706, "Copying Objects." But if Humility entered the battlefield before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). But if Humility entered the battlefield before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). State based effects according to Humility. Within layer 7, apply effects in a series of sublayers in the order described below. Layer 7b: Humility becomes 1/1 and Worship becomes 1/1 (Humility). (See rule 613.6.) If you don't have humility out but you do have Dovescape you should check out [[Smog Elemental]] There is plenty of removal for these effects but a turn 2 Moon can effectively shut this deck down for a long time. Pump effects such as giant growth and effects such as rancor are applied in layer 6d. We put the Curse on Redcap. Note that dependency may alter the order in which effects are applied within a sublayer. Humility becomes 1/1 and Worship becomes 1/1 (Humility). Layer 6: Humility and Worship each lose their abilities (Humility). Examples: Artificial Evolution, Mind Bend. -Seamus] Type—Things that change an object's type, subtype, or supertype. To prevent conspire, replicate, and other similar effects I'd suggest [[Arcane Laboratory]], [[Eidolon of Rhetoric]], [[Rule of Law]], [[Curse of Exhaustion]]. First, the layer formerly known as layer 5 (all other effects), got split into 2 … 613.1a Layer 1: Copy effects are applied. If the timestamp order is Opalescence, Humility, Opalescence, the second Opalescence is 1/1, and the Humility and first Opalescence are 4/4. So, the thing is, effects that change color are applied BEFORE effects that remove or add abilities. There are no new triggers. Especially against 4&5 color decks like this one. Humility doesn't fit in here. [Note that this only refers to altering text, not adding or removing text. 613.3. Clone, Vesuvan Doppelganger and such cards choose which card to enter the battlefield as and will stay a copy of that creature. (See rule 613.7.) Now, we have two creatures with no abilities (thanks to Humility), but two abilities triggered a little while ago, back when they existed. I thought we could take a look at some of the more successful White Weenie decks in Magic history and attempt to borrow elements from them and build a new deck or two. Storm decks are hard to interact with and get tougher to beat in the long game. Not that important, but it can come up. For our example, let’s use Humility and Ironclaw Curse. We have two primary changes. 613.3a Layer 7a: Effects from characteristic-defining abilities are applied. 613.1b Layer 2: Control-changing effects are applied. Humility rulings: 2006-02-01: With a Humility and two Opalescences on the battlefield, if Humility has the latest timestamp, then all creatures are 1/1 with no abilities. Storm Decks: Humility is not effective vs storm. 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